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Showing posts from December, 2022

How Bingo Can Revolutionize Your D&D Game

In May, I decided to run a very different sort of session for my weekly D&D campaign. My party had already faced off with ghost pirates, dragons, sandworms, and a giant time-controlling robot. This session, I wanted to give them a very different sort of challenge:  A fluffy, filler-y 'beach episode.' (Avatar the Last Airbender, "The Beach") Anyone who has watched cartoons long enough knows what I'm talking about. Danger and peril are set aside, just for a while, in exchange for sunbathing, watermelon smashing, volley-ball-playing, low stakes character development. In a game like D&D, where character development is often so tied to monster slaying, how can a DM mechanically engage their party with a session like this? Just as importantly, how can we squeeze as many of these tropes that we love to see into a 4 hour session? How do we give this game structure? Previously, I might have just run the session as normal, RP-heavy session, calling for rolls every o